Tag Archives: darkout update

Dev Chatter November 5th

Dev Chatter November 5th

Hey everyone!

To those who are taking the time to read these, the team appreciates it! We are working ourselves to the bone and the Impending Steam release has us all stressed out! How can we compare it… very excited, and terrified at the same time!

Now add a lack of sleep and the urge to add more cool stuff! Haha! Fun times…

Right, so, let’s see… what have we been doing the last few days…?

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Dev Chatter: Male Suit 5! + more

Dev Chatter: Male Suit 5! + more

As you may have gathered from the title, Male suit 5 is now complete! :)

It’s taken a while but finally we have the male up to where the female suits are. We are putting the finishing touches on the variations of each one, Tier 2-3, and we are adding some extra color to the Jumpsuit selections at the beginning of the game.

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Dev Chatter Oct 26th 2013

Dev Chatter Oct 26th 2013

Hey everyone! :)

It’s been a productive few days and the enemy AI is coming along nicely.

Parasites (the spider looking ones :p ) crawl up and down walls, ceilings etc and jump down from above to drill through you. Imps pick up rocks and throw them at you and they jump and follow you over terrain better than before.

The brute boss is finally making appearances in the city! :) we’re still working on the combat surrounding him and rewards for killing him etc, but just check out what he looks like from the in-game screenshot below! :)

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Dev Chatter Oct 24th 2013

Dev Chatter Oct 24th 2013

Hey everyone!

So let’s see what have we been doing today…

We have been working on simplifying some things in the HUD as of late, and it’s coming along nicely I think. We have kept most the same layout, so it’s won’t be completely alien to those who are familiar with the current system. However we did want to ‘de clutter’ it since that was one of the main complaints.

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Dev Chatter Oct 21st 2013

Dev Chatter Oct 21st 2013

I have had a few requests now for more frequent updates on what we are working on, and before I can find myself 2 weeks (months?) have passed and I realize, hell we need to update everyone a bit on progress!

Let’s see… what’s been happening Dev side…

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